package org.foreningsgatan.modules.glcore.manual;


import java.io.InputStream;

import org.foreningsgatan.modules.glcore.graphics.BlendMode;
import org.foreningsgatan.modules.glcore.graphics.GLGraphics;
import org.foreningsgatan.modules.glcore.graphics.PackedTexture;
import org.foreningsgatan.modules.glcore.graphics.PackedTextureLoader;
import org.foreningsgatan.modules.glcore.graphics.TextureManager;
import org.foreningsgatan.modules.glcore.view.GLApplication;

/**
 * Copyright (c) 2008 Joakim Back
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 * 
 * @author Joakim Back
 * 
 */
public class ManualTest2Texture extends GLApplication {
	private PackedTexture texture;
	
	static private final float[] OPACITY_LOW = new float[] { 1.0f, 1.0f, 1.0f, 0.25f };
	
	static private final float[] OPACITY_MED = new float[] { 1.0f, 1.0f, 1.0f, 0.50f };
	
	static private final float[] OPACITY_HIGH = new float[] { 1.0f, 1.0f, 1.0f, 0.75f };
	
	public ManualTest2Texture() {
		super("Test 2 - Texture", 320, 240, 20);
	}

	@Override
	protected void loadTextures(TextureManager tm) {
		PackedTextureLoader loader = new PackedTextureLoader();
		
		try {
			InputStream is = Thread.currentThread().
				getContextClassLoader().getResourceAsStream("Texture - Trees.png");
			
			texture = loader.add(is, "png");
			
			loader.pack(tm);
		} catch (Exception e) {
			e.printStackTrace();
		}
	}

	@Override
	protected void render(GLGraphics g) {
		g.enableBlend();
		g.drawTexture(20, 50, 100, 60, texture, BlendMode.OPAQUE, OPACITY_LOW);
		g.drawTexture(100, 100, 100, 60, texture, BlendMode.OPAQUE, OPACITY_MED);
		g.drawTexture(180, 150, 100, 60, texture, BlendMode.OPAQUE, OPACITY_HIGH);
	}

	public static void main(String[] args) {
		new ManualTest2Texture();
	}
	
	@Override
	protected void init() {
		/* Ignore */
	}
}
